First Play Test
Thank you for your patience! I’ve been working hard to bring LLM Saga to life, and I’m thrilled to announce that a first version of the game is now online. As promised, starting today, you will be invited to test the game. You’ll receive a link - simply use it to create an account! Once logged in, click “New Character” to begin character creation and enter the game world.
The game world introduces an initial campaign called The Enigma of Painter Verlain, which will put the game engine and AI through their paces. Feel free to explore, test, and even try to break the game! You can interact with NPCs, challenge their responses, and see how they react. There is a main quest line that grants access to a secret “Black Market” located in one of the game’s areas. To unlock it, you’ll need to solve a riddle—though beware, the inhabitants of Lysoria might try to deceive you! Will you be one of the first players to discover it?
During your play through, you’ll find a bug report button in the menu. Additionally, alongside your access to the game, you’ll receive a survey. I would greatly appreciate it if you could take the time to share your feedback—ideas, improvements, feature requests, and thoughts on what’s fun or what’s not. My goal is to shape this project based on what the community wants, and your feedback will be crucial in guiding its development.
Thank you, and I hope you enjoy the first play test!
— tschilpi
play test announcement 04.11.2024
I'm excited to announce the first playtest on November 4, 2024! During this initial session, you'll have the opportunity to create your own character guided by the Lore Master and interact with the world of Lysoria, testing the mechanics and gameplay of LLM Saga.
You will be able to:
Create your own character with a unique race, background story, and abilities
Fight dangerous foes through a turn-based combat system that follows 5e rules
Investigate and interact with the world's environment to alter it and retrieve unique items
Execute ability checks to influence the narrative
Interact with intelligent NPCs, each with their own stories and personalities, capable of responding to and changing the game's narrative
As this is the first playtest, I cannot guarantee access for everyone who has registered. However, I will strive to make it accessible to as many people as possible. Stay tuned for more information, and rest assured that I'm working hard on this!
What are the next steps? I aim for a community-driven approach, meaning your feedback will be essential! Whatever you want to see, that's what we'll aim for. I'm considering creating a voting feature to let people vote on changes and upcoming features, as I want this to grow into something steered by the community of RPG, D&D, and tabletop enthusiasts.
- tschilpi